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Gambling, Gaming & Technology Use
Knowledge Exchange

About

Gambling, Gaming and Technology Use (formerly known as Problem Gambling Institute of Ontario) helps to build a better mental health and addiction system in Ontario. We support addiction and mental health service providers through training and education, developing digital tools and resources, and facilitating knowledge sharing.

Gambling, Gaming and Technology Use is part of the Provincial System Support Program at the Centre for Addiction and Mental Health (CAMH).

Why focus on problem gambling and technology use?

An estimated 2.5% (or 250,000) of Ontario’s adult population experiences moderate to severe gambling problems. Approximately 13% of students in Ontario (or 122,600) report symptoms of a video gaming problem.

Problem gambling is associated with depression, anxiety, suicide and substance use problems. Problem gambling also affects family and marital relationships, work and academic performance and can lead to bankruptcy and crime.

As online gambling and gaming increase in popularity, there is a growing need to better understand the connection with problem technology use, which can include excessive behaviours related to:

 

gambling

 

streaming movies and sports

 

using eBay and other online auctions or shopping

 

playing video games

 

accessing social networks and online pornography

 

texting and using Smartphones.

As more research emerges, Gambling, Gaming and Technology Use will develop new evidence-based resources and trainings about problem technology use and related issues.

Explore some of what we do:

 

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References:

Boak, A., Hamilton, H.A., Adlaf, E.M., Henderson, J.L. & Mann, R.E. (2015). The mental health and well-being of Ontario students: Detailed OSDUHS findings. Retrieved from the Centre for Addiction and Mental Health website [link].

Williams, R.J., Volberg, R.A. & Stevens, R.M.G. (2012). The population prevalence of problem gambling: Methodological influences, standardized rates, jurisdictional differences, and worldwide trends. Retrieved from the University of Lethbridge website [link].